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The Foundry
Texturing game assets with MARI
This series will take you through an entire game project! To find out more information, visit: http://www.thefoundry.co.uk/products/mari/latest-mari-release/
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Date
Preset
Texturing game assets with MARI: Introduction
Mari
Foundry
Texturing game assets with MARI: Setting up a project
Mari
Foundry
Texturing game assets with MARI: Managing color
Mari
Foundry
Texturing game assets with MARI: Using ID masks in MARI
Mari
Foundry
Texturing game assets with MARI: Baking ambient occlusion for the Unreal shader
Mari
Foundry
Texturing game assets with MARI: Using the Tiled procedural layer
Mari
Foundry
Texturing game assets with MARI: Selecting geometry and controlling visibility
Mari
Foundry
Texturing game assets with MARI: Painting and erasing basics
Mari
Foundry
Texturing game assets with MARI: Projection painting
Mari
Foundry
Texturing game assets with MARI: Using projection masking to assist painting
Mari
Foundry
Texturing game assets with MARI: Hand painting details
Mari
Foundry
Texturing game assets with MARI: Using adjustment layers and adjustment stacks
Mari
Foundry
Texturing game assets with MARI: Working with filters
Mari
Foundry
Texturing game assets with MARI: Combining procedural noise using blend modes
Mari
Foundry
Texturing game assets with MARI: Painting and viewing layer masks
Mari
Foundry
Texturing game assets with MARI: Creating a roughness map
Mari
Foundry
Texturing game assets with MARI: Caching layers in MARI channels
Mari
Foundry
Texturing game assets with MARI: Exporting texture maps
Mari
Foundry