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Underwater shot - Pitch work/Look dev

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Project info

Here is a little preview of some pitch work created for a potential project, created in 1.5 normal working days (9-5, not the crazy hours, haha!). This is just to show a potential client that we can create an underwater env for a potential (not won yet) project, just a preview look frame. All detail procedural/hair/replicators, no zbrush detail/sculpting other than one low poly base mesh. Special thanks to the modo share for the blue fish (which would not be used if we won the project), since we were crushed on time to shoot a test frame out. I could have used a card/photo but it's nice to have it cast shadow and catch light.