Project info
I modelled and Uvd this chair to be used in a real-time configurator. I was given a decent 3D scan which I retopologised in Modo, paying close attention to highly optimised topology that followed the scan as closely as possible. I was only required to supply the model as the configurator has the topic of material selection. The renders were done in Octane for my own portfolio. The floor is from Megascans, wall paint from Poliigon, leather, base moulding and gobo from GSG. I added a simple Octane dirt overlay to the leather for a bit of depth variation. The real chair has a swivel base which I have hidden here.