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Project info
Modeled, textured and rendered in Modo 401.
There's a Diffuse Color map and a Fur Vector Map in the material of the anteater, and there are 3 layered fur materials in it on the different parts of the head/neck, the body and the tail (in 3 selection sets), overlapping each other and each with a different density and length map. (There's an additional Surface Gradient on the body and the tail hair.)
There's a Diffuse Color map and a Fur Vector Map in the material of the anteater, and there are 3 layered fur materials in it on the different parts of the head/neck, the body and the tail (in 3 selection sets), overlapping each other and each with a different density and length map. (There's an additional Surface Gradient on the body and the tail hair.)