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Project info
This dragon concept come from one of best dragon design done by Rafael Grassetti.
Most of details I sculpted by free hand and it took lot of hours and for texturing I use foundry mari. in this project I used node graphs and layer base process for texturing approach.
For the rendering I used 3ds maxand Vray.
Composting done in photoshop..
Most of details I sculpted by free hand and it took lot of hours and for texturing I use foundry mari. in this project I used node graphs and layer base process for texturing approach.
For the rendering I used 3ds maxand Vray.
Composting done in photoshop..