Mesh Fusion Bicycle Helmet 02
BavarescoProject info
Another bicycle helmet model using mesh fusion's new workflow in Modo.
Bezier curves were used a great deal in this project both as stand alone subtraction trims and as procedural sweeps to use as trim items as well. The ribwork was done using basic retopology tools over a top of the base form then thickened and edge weighted as needed.
Rendering lighting was done with Richard Yot's Instant Lighting Kit.
Bezier curves were used a great deal in this project both as stand alone subtraction trims and as procedural sweeps to use as trim items as well. The ribwork was done using basic retopology tools over a top of the base form then thickened and edge weighted as needed.
Rendering lighting was done with Richard Yot's Instant Lighting Kit.